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goopy20 said:
shikamaru317 said:

You're assuming that MS is planning to use scaling for these cross-gen games. If the rumors are true, that is not the case, at least not for all of them. Supposedly for their 2 big launch titles, Halo Infinite and Forza Motorsport 8, separate current gen and next-gen builds of the games are being made, so that the Xbox One won't be holding back the Series X. We saw this done with some Microsoft exclusives on Xbox One that were also on 360:

All 3 of the above games had their 360 versions developed separately from the Xbox One version by porting studios. If the rumors are true, MS is doing the same thing with some of their cross-gen games this time around, but are doing the XB1 versions internally instead of relying on porting studios to do them. Supposedly the Halo Infinite trailers were already saw were running the Xbox One X build of the game, so if the rumors are true, the Xbox Series X build of Halo Infinite we see in July will look quite alot better, as the new Slipstream engine was built specifically for next-gen Halo development, not current gen.  

It is likely that some of their 2021 cross-gen games (like Hellblade 2) will have separate XB1 and XSX builds as well, though some of them may use scaling instead (mostly the smaller A and AA projects I would guess will be the ones to rely on scaling, since graphics don't matter as much on those). Then starting in early 2022, XB1 support will be dropped most likely, as Matt Booty only said games would be cross-gen for the next 2 years (meaning 2020 and 2021).

I haven't heard any rumor about Halo Infinite being developed separately for Series X, do you have a source for that? In any case, we'll see soon enough.

Why, so you can chop that up and twist it for your agenda like you did the other 343 interview that you harp back on repeatedly? lol