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I also have mixed feelings about DQ 11, but possibly for different reasons.

I thought it started out great, and it had so many great moments along the way.  The game has an incredible amount of polish.  I actually do like the battle system for the most part.  It wasn't ZOMG amazing, but overall I liked the battle system.  Lots of the characters I encountered along the way were charming and interesting.

My main beef is that the primary storyline is just way too long.  At a certain point I just found the game to be tedious.  It was weird too, because I might be enjoying a certain moment a lot and I still found the game tedious.  It's well polished, but it's just waaay too long.  I want my main storyline to be shorter.

Ironically, one thing I really like about a RPG game is a lot of optional and post game or end game content.  I can tell DQ 11 had a lot of this, but I didn't bother.  Once I completed the storyline I was done.  I no longer wanted to spend any more time in that game world.  The long storyline ruined all of the optional content that I would normally love in a game.

Older DQ games were shorter.  That is what I want.  Ironically it doesn't need to change more.  It needs to get back to it's roots more.  Modern turn-based RPGs in general are just waaaay too long.