Mr Puggsly said:
That's also when BC was a new feature. The number of people that used it and the time spent likely increased significantly as notable titles were added. Its also worth noting BC titles are on Gold and Gamepass, so that further increases the number of users and time spent with BC. BC is not the same as streaming video apps. You're missing the point, as usual. Backward compatibility is a highly requested and ideal feature. Everybody should objectively want it because it adds value. A great feature doesn't have to become a debate about sales. Yet, guys like you turn it into a sales debate solely because PS4 didn't have it. Hence, same stupid discussion just because PS4 lacked a feature. Both consoles have BC, so MS shouldn't market it? Again, a pointless argument. To me it seems MS's primary goal is encouraging people to buy a Series X to make their existing library better. They claim all Xbox One games are better on Series X. They also claim select 30 and 60 fps games will get a double frame rate boost. As a person with huge Xbox One library, that does encourage me to be an early adopter. |
BC was a feature on PS2 and PS3 and wasn't relevant even with 100% coverage.
How am I missing the point? We have data on how relevant BC is and I also praised XSX BC effort. You came marching on my mention that it doesn't bring much new sales to try and disprove it to then move goal post.
Have no idea from where you took I said MS shouldn't market it. I guess you are mixing your dislike from me with actual points made.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







