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SvennoJ said:

No doubt it looks better. I'm just not expecting too much from it. Some older legacy games actually look worse to me when rendered at higher resolutions, flaws stand out. Just like some older movies reveal flaws at higher resolution and improved contrast. (Even when properly remastered and restored)

PC is a different beast since the switch to fixed resolution monitors. PC monitors are generally awful at upscaling, anything not displayed at native res looks like a vaseline blur. Mid range to high end TVs are far better at displaying different resolutions (with overscan though, doesn't work with pc connected)

To each their own I guess. Seeing perfect sharp anti aliased edges with low res textures looks out of place to me. I've enjoyed plenty remasters, more so for faster loading and stable fps than the improved visual quality. ICO is one of those remasters that looks very uneven. Plays great yet the pre-rendered old backgrounds clash horribly with the foreground. SotC remake, that's a beauty, but not anything an algorithm can produce from the original. The difference between the remaster of SotC and the remake is night and day.

Anyway, I'll play The last Guardian again on ps5 without frame rate issues. Anything that already had good frame rate, I'll pass.

Yeah can be true as well. Some games might have some terrible character models or textures, which is much more apparent on high def. Kind of like getting some really revealing high end headphones and listening to badly mastered songs on it. Also it can be jarring to seeing up-scaled video's of CGI cutscenes in between gameplay so not is all sunshine and roses. There will probably be some settings to change from legacy emulation - as it was, or set to high res.

I'd love if PS5 had this as feature well. At least improve framerate and lock it to 30/60 fps. I have a copy RDR2 on PS4 (which I have still yet to complete) which i wouldn't mind playing on PS5.