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Vodacixi said:
JWeinCom said:

Nah, I walked around it like a good boy.

Smart boy indeed xD

The only advice I can give to you this early in the game is very basic and you probably already know it, but there's really nothing else besides it: try to inflict break and topple as much as you can. Use Shulk's Stream Edge and Fiora's Air Fang to inflict Break, then Reyn will almost always Topple the enemy. An enemy in this state cannot attack, cannot dodge and is most likely to recieve critical hits. Once an enemy is toppled, get into the right position and unleash your most powerful arts while he is on the ground.

Against more powerful enemies, Chain Attacks are key, because you get access to all of your arts regardless of their cooldown state before initiating the attack. So, you can topple an enemy and hit him hard, and then initiate a Chain Attack to do that again without waiting for your arts to be available. Also, Chain Attacks deal a lot of damage... so yeah xD

Also, use the AP (Art Points) you get from missions, leveling up and discovering new places to improve your arts. You will deal more damage with them, enhance their secondary effects, heal more HP if its a healing art... by the way, use Shulk's healing art to keep the party alive xD

I think you shouldn't have any problem if you follow this steps.

Yeah.  I've played through the game multiple times before so I'm aware of all that stuff (not that I don't appreciate your attempt to be helpful).  I don't recall having that much difficulty despite not really doing many sidequests so IDK.  It may also be because I played with Sharla 90% of the time and just left the healing to her.

RolStoppable said:
JWeinCom said:

Yeah, but in RPGs you're not always meant to be at exactly the same level esp since enemies may attack in groups.  It's a guideline, but even matching their levels I was having trouble.  Which of course could just mean I suck.

If you have trouble against early-game enemies at the same level as yourself, then yes, you suck. Especially because you said that you bought armor.

In any case, expert mode allows you to adjust your level up and down how it suits you best. If you adjust down, you return the EXP to the pool, so nothing is lost. If it feels like enemy level +1 would be more enjoyable, then you should just go for that as the baseline.

I am farther into the game and gained EXP the oldfashioned way when I had run out of sidequests to do and needed another level up. I am doing all the sidequests, but I am not using the EXP pool. So far this has worked well for the most part. But of course I still remember the locations of the unique monsters and killing them gives a nice EXP boost too. It's rare that I have to fall back on plain grinding.

That hurt my feelings :( 

I don't recall ever really having difficulty in the game, and I mostly ignored sidequests.  I also didn't have much trouble in Chronicles 2 despite never raising my level above the enemies.  Guess I'll just see what happens as I get back into the groove.