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DonFerrari said:

Thanks, it was more or less what I expected, a better reconstruction technique than what is available in AMD (perhaps much better) but not enough to overcome a let's say 10x gap on the performance of two cards.

Sure it may help Switch 2 to get even more ports with less trouble for devs, but won't bring quality as close as SoundWave is claiming.

It won't bring a theoretical Switch 2 console any closer to next gen devices than normal, because next-gen has the same technology available.
Developers can thus reduce the rendering resolution redirect that additional processing to bolster visuals and then do an upscale on a Playstation 5/Xbox Series X.

It's an efficiency improvement, not one that is exclusive to only nVidia or the Switch 2... The entire industry is going to start using this technology, nVidia just happened to be ahead of the curve. (Just like with Ray Tracing to be fair.)

KratosLives said:

i had a look at the comparisons, doesn't look like a game changer by any stretch. And that car pic sharpening looks like a bullshot to me. 

It's not a bullshot.
If you bothered to read the link you will see that it was demonstrated in real time via DirectML.

Keep in mind, that it is upsampling a photo, not up-sampling in game visuals.




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