Hynad said:
What percentage of the project do you think amounts to “the rest”? I will take the example of the characters’ polygonal models. They are the same as in the original, except for the hands and faces. This is made obvious right away when you watch any footage that compares both versions. The director said that they had constraints due to the project being a remaster. So for me, the case is closed. |
Bolded: You got debunked. Shulk's leg and elbow. Got more polygons for his clothes than his original.
Guess you need to try again.
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