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curl-6 said:

For some reason Monolith just can't seem to make the Switch hardware sing the way they did with Wii and Wii U.

Xenoblade Chronicles 1 and X defied preconceptions of what their hardware was capable of with their impressive, system-pushing worlds, yet Xenoblade 2 and now Xenoblade Definitive Edition are graphically mediocre by Switch standards.

If I had to make a guess, I'd say that both Xenoblade 2 and Xenoblade Definitive have been pumped out in a rather short amount of time, whereas the first two were both given several years and had to be pushed back. Those first two games were both developed with the idea they could showcase the extent of their respective systems, whereas these last two have been pushed out quickly to help fill Switch's release schedule, along with re-establishing the Xenoblade brand.

There's reason to be more hopeful about the new game being developed by Monolith, which is getting a lot more time and attention put into it.

I never had a problem with the quality of Xenoblade 2 anyway. Getting a re-release of the original at that performance quality if not better is still a dream come true for me.