Kai_Mao said:
I think this is an overexaggeration. I have been playing Xenoblade 2 for over 200 hours and the resolution, while not perfect, was not intolerable. Xenoblade 2 is one of my favorite games on Switch. XC:DE being around the same ballpark as XC2 in terms of resolution is not the end of the world to me. Sure, it would be nice for a bigger resolution bump. But considering time and resources that might be invested in this remake/remaster, you can only do so much. We can only assume, but I would not doubt that MS did not have a majority of their staff working on the game as they have other projects (i.e., new IP, BotW 2, etc.) going on. I don't know if a Switch Pro would suddenly solve all of the resolution problems. Not to mention, Nintendo has to consider, based on their R&D, what would make sense for a hypothetical Switch Pro as a positive ROI. How much would a hypothetical Switch Pro cost and would it be practical? Would it make sense to sell it in the midst of the PS5 and XSX? Would the Pro still be docked/undocked? If its docked only, I don't know if the audience would consider it a "Pro" model since it loses its biggest functionality: portability. |
Well they did have the New 3ds and New 3ds XL and etc before so it's not like it's out of the norm for Nintendo. The switch is already selling like hotcakes and will probably sell more than the 3ds so having another new, more powerful iteration wouldn't be so bad while we wait until the switch 2 comes along. Specially with some of the new technologies since the original switch was based off of Maxwell if I remember correctly. The newer Nvidia gpus are much more power efficient which you can already see in the Switch Lite. I am not asking for 4k but I doubt reaching 1080p wouldn't be doable since TVs have a much easier time scaling from 1080p to 4k than 540p.
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