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KratosLives said:
Can u imagine the graphics? Game is already real life, except for the crowds

The graphics won't change much, except time of day and weather will be dynamic. GTS was made future proof, all assets are already made for ps5 except all the lighting is baked in. What you can expect is higher detail models of the cars in race, improved lighting, hopefully no more noticeable lod changes nor pop in, better rear view mirror detail, native 4K (currently 1800p checkerboard on ps4 pro) and 120 fps.
“Rather than a spatial resolution that you’re talking about, I’m more interested in the advancements we can make in terms of the time resolution. In terms of frames per second, rather than staying at 60 fps, I’m more interested in raising it to 120 fps or even 240 fps. I think that’s what’s going to be changing the experience from here on forward.”

HollyGamer said:

There is possibility the games is a cross gen games on other forum and also has been worked the same time as GT sport. But i will wait and see. I just want the games take full advantage of PS5 SSD and made exclusives to PS5.

GT Sport won't have any advantage from an SSD apart from loading times. On ps5 it will actually have to load less, no need for pre baked light maps anymore. There are no issues right now streaming data during the race and cars won't be driving any faster next gen :)

It would be annoying having to wait for HDD users to load the track and cars in online races....

GT7 or GT Sport 2 at launch is possible. The last time a track was added to GT Sport was Laguna Seca in December. Instead of 5 or 6 new cars every month, updates are down to a single car per month and some minor tweaks. GT Sport updates are pretty much done thus PD has put all their attention on the next version or getting GT Sport ready to run on PS5. PD is pretty slow, so for now all I'm expecting is a ps5 patch for GT Sport. Probably not even with dynamic lighting or weather yet...