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Nautilus said:
HoloDust said:
I have to be honest, while nice visuals are always a plus, personally the only thing I find to be important (from things seen so far) is real time lightning - that can actually change how devs are thinking about gameplay. Unfortunately, I expect meaningfull physics to still be woefully limited (and remain to be such as long as we'e stuck with polygons) in most games, bar few indie/AA experiments.

I believe the sound system being completely redone and given more importance will also be a game changer. At the very least for horror games.

Return (and no doubt improvement) of what Aureal did (more or less) back in 90s with their PC audio cards is certanily welcome, and hopefully it will stay with us this time around. ;)