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Angelus said:
When did things like lighting and sound design become small details?

Compared to graphics, or how much teraflops a console has? Always.

Not that it was insignificant, but it never was in the spotlight.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1