HoloDust said: I have to be honest, while nice visuals are always a plus, personally the only thing I find to be important (from things seen so far) is real time lightning - that can actually change how devs are thinking about gameplay. Unfortunately, I expect meaningfull physics to still be woefully limited (and remain to be such as long as we'e stuck with polygons) in most games, bar few indie/AA experiments. |
I believe the sound system being completely redone and given more importance will also be a game changer. At the very least for horror games.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1