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HoloDust said:
I have to be honest, while nice visuals are always a plus, personally the only thing I find to be important (from things seen so far) is real time lightning - that can actually change how devs are thinking about gameplay. Unfortunately, I expect meaningfull physics to still be woefully limited (and remain to be such as long as we'e stuck with polygons) in most games, bar few indie/AA experiments.

I believe the sound system being completely redone and given more importance will also be a game changer. At the very least for horror games.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1