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Machiavellian said:
goopy20 said:

Because Epic has told us so. 

"The Unreal Engine 5 demo on PlayStation 5 was the culmination of years of discussions between Sony and Epic on future graphics and storage architectures."

They've been talking about it for years, and you think Sony forgot to bring its own developers in the loop? The whole demo was to showcase what's possible through the dramatic increase in storage bandwith. They didn't touch on ray tracing, new physics or whatnot, SSD was the whole center of the demo. 

NO, I just do not believe Epic told Sony engineers how they were going to develop UE5.  I highly doubt they shared source code or that Epic told them anything about how Lumen and Nanite work.  Why would they, they are an engine seller so why would they just give Sony their tech so they can then develop something similar and give it away to other Sony studios. You can give 2 people the same problem and how they come to a solution can be totally different.  I use to teach a developer class for the one of the companies I use to work for.  You would probably be surprised how many different solutions we would get for a given problem.  Most times no one solution was the same and some were so radically different, I wondered what they were thinking.

I think you are wrong on this one my man; both MS and Sony need to consult with other developers while they are designing their machines. In fact, at the beginning of this gen many developers said that both MS and Sony reached out to them and asked them what they wanted to see in their next platform. Heck, even Nintendo was reportedly going to put less memory on the Switch at first and had to increase it at the request of some developers.