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Conina said:
goopy20 said:

Like I said a 100 times, they aren't just effects. I think you should just try a bit harder to grasp what Epic actually demonstrated with that tech demo, instead of saying its just has some more rocks. Its a fundamental change in how games can be developed by levering next gen storage, allowing developers to spend less time working around technical limitations and focus more on worldbuilding, gameplay and adding content to their games. 

Unlike gpu bound games we've seen in the past, SSD specific tech like Nanite isn't scalable. Developers either use it, or they don't. If they're making a cross-gen game, they'll still have to jump through hoops and spend a ton of time making sacrifices in order to make it work on the Xone/ps4. Basically defeating its whole purpose. 

Yes, in theory Series X also can also take full advantage of Nanite, but its not the hardware that's the problem. My personal issue has more to do with MS's cross-gen strategy that's holding their 1st party games back from using things like Nanite from the get go. MS wants everybody to be able play their games on GP and it seems like they'll be playing the waiting game. They're not going to release AAA budget games when only 1% of the pc gamers have a pc that can run it. They'll wait till Series X like hardware becomes mainstream on pc, while in the mean time they're focused on making cross-gen, and small scale games to fill the GP library.

It's not bad perse and if you're fine with waiting a bit for true next games, then who am I to argue? A couple of years in, its not going to matter anymore anyway, as the average gaming pc will have caught up with these next gen consoles. By then, I'm sure we'll see amazing looking games on Series X, even though the next gen wow factor will have diminished by then. But in the here and now, it does rob us of that next-gen thrill. You can bet your ass Sony will be showing games during their reveal that will be build around their own Nanite-like tech. Which is why Sony's reveal will very likely be a lot more exciting than MS's showcases of "smart delivery" games.   

And for the 100th time: MS cross-gen strategy is only for a limited time window. That strategy will probably already over and forgotten when the first AAA games "built by ground up" with Nanite and Lumen in mind will be released.

UE5 ain't available for developers yet, and developing AAA games takes years.

And ain't it a bit hasty to assume that Sony already has "their own Nanite-like tech" and that they had that soooo much earlier than Epic Games that they can reveal a lot of "true next-gen" games with that feature which you expect for launch or next year?

When Sony is the one that defined the HW and capabilities then I'm pretty much sure their engines will have Nanite and Lumen type of technology in mind even before UE5 release for devs.



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