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Pemalite said:
setsunatenshi said:

Again, my understanding is that, yes, it's a pretty fast SSD, but what makes it shine is how the system interfaces with it. 12 channel memory controller with 6 priority queues (vs 2 on a regular PC NVME) make it very low latency when you compare it to a typical storage setup.

Do you not see the potential issue if you drop in a commodity PC SSD?

There are fundamental design choices in Sony's I/O layout that may make it incompatible with commodity PC drives.
Microsoft also made a similar decision, hence it's propriety "memory card" approach.

I doubt it's as low latency as Optane or an SLC SSD.

I do indeed and that's a great point. My guess that's exactly the reason why Cerny was being very vague when discussing the expansion of storage and highlighted the certification process "future" drives will need to go to in order to be used. I think that's him opening the door to future SSDs being designed in a way that takes advantage of the ps5 architecture.

As a (also) PC gamer, my biggest hope is that this turns out to be a great architecture design and we could see some benefits of it rolling out to the PC space. I expect this to be a game changer, but am I sure that will be the case? Not yet. The games will be the proof at the end of the day.

As a side note, I'm extremely curious to see if things like DLSS 2.0 (or 3.0) deliver on it's promise and what sort of AMD equivalent will there be, if any.