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Mr Puggsly said:
DonFerrari said:

Porting is almost always possible if you cut enough and make basically a different game.

About design limitations, Infamous SS they were very clear that the max speed you could travel was determined by the HDD, same with the slow pace car on FF XV. But we will see people saying they could work on PS3 that would be an even worse situation "if they cut back enough" "so it isn't a real next-gen experience".

It depends on what is being cut. Its possible to fundamentally make the same game on a different engine with inferior graphics.

If Infamous:SS and FFXV were only capable of moving that fast, perhaps the limitations is actually on the engine. Better specs would simply brute force the limitations of the engine.

If the only thing about a game that feels next gen is the graphics, then maybe its not really a next gen experience? Again, I feel like game design itself has been pretty stagnant for over a decade.

Might have something to do with the potato Jaguar CPU's in the PS4/Xbox One. I mean, they are less powerful than the CELL found in the PS3. Also slow AF 2.5" harddrives doesn't help.