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Captain_Yuri said:
So there was an interview with Epic China regarding various things including the demo. Looks like as far as the demo is concerned, SSDs like the 970 Evo will do just fine if this is to be believed:

"UE5 tech demo on a RTX 2080 & 970 EVO Plus notebook is 1440p40

Epic China engineers’ interview, if you know Chinese you can confirm it by yourself.

https://www.bilibili.com/video/BV1kK411W7fK

53:00, he said his notebook could run at 1440p 40fps+, optimization target is 60fps for next-gen.

2:08:00, SSD bandwidth (for the flying part) isn’t as that high as ppl said, not need a stricted spec SSD (decent SSD is ok).

Someone at TGFCer forum said, the engineer just confirmed to him: RTX 2080 GPU notebook but forgot the exact SSD model, maybe 970 EVO Plus. (http://club.tgfcer.com/thread-8307013-7-1.html 94th post)"

https://www.reddit.com/r/XboxSeriesX/comments/gkskus/ue5_tech_demo_on_a_rtx_2080_970_evo_plus_notebook/

To be honest... I thought the part where the woman shimmied through the crack in the cave was to hide a loading screen. It's a common tactic in games so as "not to break immersion". - Obviously don't have the evidence for that, but thought I would throw it out there.

vivster said:

I just realized something today regarding ""SSD optimized" games on PC. Console people were trying to shame PC because it doesn't have those and the new consoles will. The thing is that's kind of the consoles' fault to begin with. One reason why new consoles are so close to the PC space is that PCs are held back the whole time, which enables consoles to catch up easily and even bring new features that weren't previously possible on multiplatform games, because they had to work with terrible consoles. Gonna use that as a talking point next time someone wants to claim console superiority.

Not sure about the adoption rate of SSDs in PCs but I have to assume that the majority already have them and no new gaming PC will be built without one.

Pretty sure the majority of PC's these days have an SSD for at-least the OS drive.

I haven't used a PC in years that didn't have an SSD, except at the fire station which is using a 30 year old Windows 3.11 PC. (Wish I was kidding.)

We mostly use it to sign in/out of the station, it's an industrial rig, but holy shit I wish it would die.

Even netbooks have an SSD (Granted eMMC) and they are the lowest of the lowest PC trash.

Conina said:

Yeah, it is funny how proud they are in advance, since no one of them has these fast loading times yet on console. And for years they ignored or talked down the much shorter loading times of the PC versions of multiplatform games.

Even HDD speeds on PC can now be multiple times of the standard HDDs of the PS4/Pro and Xbox One/X and come closer to the SATA III and USB 3.0 limitations. Some HDDs on PC can even provide shorter loading times than SSDs in the current consoles, since CPU and RAM limitations cripple the performance.

My new external HDD (My Book Duo) reaches 400 MB/s in sequential read (f.e. loading huge levels/files) and comes close to my SATA-limitated SSDs:

Don't wonder about the results of the upper left SSD-test (4.6 - 6.5 GBytes/s) , the drive is still SATA-limited and not that fast. The good results are probably because of Samsung's "Rapid mode" (DRAM caching). With bigger test files (8 GiB or 32 GiB instead of 1 GiB) the results get more in line.

The MyBook relies on RAID to essentially double it's bandwidth, but 200MB/s is still damn good for a spinning rust drive... And is still the absolute best option for cold storage/archival use.

I did read some benchmarks ages ago where the Seagate drive in the original Xbox One was around the 40-50MB/s mark, which is truly woeful, that single platter, 5400rpm drive with a tiny cache didn't do the console any favors.






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