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eva01beserk said:
smroadkill15 said:

I'm not going to act like MS has been pumping out new big games left and right, but it's not like they haven't tried to make a big new IP. Sea of Thieves, Quantum Break, Ryse, Scalebound(cancelled), Sunset Overdrive, Recore. Unfortunately Sea of Thieves is really the only successful new IP then followed by Sunset overdrive. I would say this year alone XGS will release more games than the previous 2-3 years combined with a mix of well established and new IP's. Ori 2, Bleeding edge, and Gears Tactic have already released with Minecraft Dungeons this month. Followed by a fairly steady stream of games the rest of the year. It's been a rough this whole generation for xbox, but I'm just excited they are going to be taking more risk and releasing more games. July's showcase will show more. 

I know what you meant. They are doing work because they need the money not because they actually enjoy it. I just don't think Mcdonald's was the best comparison to make. 

Im pretty sure that baren end of the x1's life was somewhat intentional. Pretty sure they have something cooking that they held just to beef up the begining of the new gen. Even so, a strong launch wont last, hope they keep the flow going not just launch or first couple of years.

Well they have done it with the other consoles launch, it is good to have a strong launch, but if you keep leaving the system long before the successor then it will end up damaging the brand.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."