curl-6 said:
Exactly, it's much easier to sell a game on gorgeous detailed graphics and huge rich worlds than 60fps. |
For me I prefer those, but sure wouldn't mind if more games gave at least the option for 60fps or higher IQ, the other sets on the graphics I think they can avoid because it would add complication without need, but if they are available on PC make them available on console.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."