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kirby007 said:

@DonFerrari stop the echochamber and look for his actual statement

The PlayStation 5 has a huge amount of GPU power, but also a greatly improved bandwidth for access to the storage medium. That is going to be really critical, "said Keighley. He explains the importance of this." It is one thing to be able to render everything in memory. However, it only becomes really impressive if you can render a huge world that is several gigabytes in size. In addition, the new M.2 Solid-State drive from Sony comes into play. "

According to Keighley, the SSD used by Sony is so fast that there is currently no model on the commercial market for sale that can compete with it. He even goes so far as to say that the PlayStation 5 is at the forefront of the PC market and will encourage them to use faster SSDs. That is highly unusual, normally consoles lag behind what is possible in PCs, partly because of the cost of a console.

And is the Xbox SSD faster or slower than the PS5? So you can continue the thinking process and just arrive to the conclusion that you are avoiding.

I'll say, PS5 SSD solution is better than MS (which is something that you would have on PCI 4.0 on PC) so the demo wouldn't be feasible in XSX without changes to make it work on XSX.

Will you also comment the supposition that Sony paid for Epic to lie about it, or that Epic hates MS even if MS uses UE much more than Sony, or you just have problem with the part that is favoring Sony in the discussion?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."