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Cerebralbore101 said:
sales2099 said:

Well that goes into double standard territory. Not you, but I see lots of fans on the other side heavily implying only AAA games matter. That A-AA games just aren’t worth their time. Xbox gamers are fine with this, Ori for example is a fantastic game, but ultimately they are shit talked for “not being system sellers” or not on the same level as games they are used to. To tie into the thread people can and will argue small exclusives for Xbox won’t move the sales pendulum their way. 

Im all for a healthy mix: 2 AAA games every year with A-AA to space out the rest. Can’t wait to see those two studios make games without having to worry too much about budgets. 

Well, I have in the past, said that Cuphead and Ori "didn't count". But not because I thought Indies didn't count. I love and celebrate Indies. I've probably bought more Indies in the last 2 years than I have full blown AAA titles. My criticism towards Cuphead and Ori "not counting" had more to do with the fact that any potatoe PC would be able to run those games. I mean, can you imagine the following conversation? 

"I'm going to buy a XB1!"

Why? 

"So I can play Cuphead, and Ori of course!"

But your 2009 non-gaming laptop can play those games perfectly. Why spend $300 to play a game that you can already play? 

Fair enough, but being a console gamer and PC gamer are two different things. If both options are on the table then I see your point. But if it’s just between Xbox and PS I see no reason to not count them. That said you definitely need more then small games to move systems, so guess we’ll see in July what’s cooking. 



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.