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Cerebralbore101 said:
smroadkill15 said:

Double fine's last big budget game was Brutal Legends, but they've released plenty of great games since then like Rad, Knights and Bikes, broken Age, Massive Chalice, stacking, Costume quest, and others. Psychonauts 2 is releasing this year and it looks great!

InXile is in the same boat. Most of their games turn on good like Bards Tale series, Wasteland 1/2, Torment, and some others. Unfortunately they've had the same issue as Double Fine when it comes to financial backing, so they have had to rely on kickstarters and make IOS games to stay afloat. Now they are secure and can work on games they want to. Wasteland 3 is looking excellent with the extra development time and financial backing.  

Wait so InXile and Doublefine would make fantastic games if only they had the funding? There's heaps of critically acclaimed small budget Indies every year, proving that you don't need a AAA or AA budget to make a great game. Some of the best Indie games are one person affairs like Stardew Valley, or Undertale. 

Well that goes into double standard territory. Not you, but I see lots of fans on the other side heavily implying only AAA games matter. That A-AA games just aren’t worth their time. Xbox gamers are fine with this, Ori for example is a fantastic game, but ultimately they are shit talked for “not being system sellers” or not on the same level as games they are used to. To tie into the thread people can and will argue small exclusives for Xbox won’t move the sales pendulum their way. 

Im all for a healthy mix: 2 AAA games every year with A-AA to space out the rest. Can’t wait to see those two studios make games without having to worry too much about budgets. 



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.