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smroadkill15 said:
Cerebralbore101 said:

I went into this with my previous response to Shikamaru. I wasn't talking about Playground, Obsidian, or Ninja Theory, with the post you quoted. At least not in regards to them being unproven studios.

Doublefine's last critically acclaimed game was Brutal Legend in 2009. No, we aren't counting remasters here. Before that it was Psychonauts in 2005.

I really think you ought to look at InXile's previous games. They've made more mediocre to bad games than they've made good games. I'd call them a coin flip of a developer. Take any game they release, and flip a coin. That's the odds that it'll be a critically acclaimed game.

Double fine's last big budget game was Brutal Legends, but they've released plenty of great games since then like Rad, Knights and Bikes, broken Age, Massive Chalice, stacking, Costume quest, and others. Psychonauts 2 is releasing this year and it looks great!

InXile is in the same boat. Most of their games turn on good like Bards Tale series, Wasteland 1/2, Torment, and some others. Unfortunately they've had the same issue as Double Fine when it comes to financial backing, so they have had to rely on kickstarters and make IOS games to stay afloat. Now they are secure and can work on games they want to. Wasteland 3 is looking excellent with the extra development time and financial backing.  

Wait so InXile and Doublefine would make fantastic games if only they had the funding? There's heaps of critically acclaimed small budget Indies every year, proving that you don't need a AAA or AA budget to make a great game. Some of the best Indie games are one person affairs like Stardew Valley, or Undertale.