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DonFerrari said:

We had Mark Cerny talking on the GDC video something from like 5 levels of RT implementation that some games on PS5 were achieving the 4th level with "relative small impact" to performance. So I'm cautiously optmistic on what RT can achieve this gen.

Well it actually was a set of different applications of RT, not levels of implementation.

But as "real RT" tanks even an NVidia 2080Ti, I'm not expecting too much for RT in the next consoles. Full RT just costs too much.