sales2099 said:
Actually Kinect “enhanced” traditional games as well. Voice commands mostly with games like Ghost Recon Future Solider or Dead Space 3. Like PS VR has with RE7, but examples like that are too few to justify mass adoption. In general it’s that it’s a solo experience, that it can’t be shared in person coupled with the high price of entry. So that said though our motivations are different I say I hope Sony invests more and more into VR. |
I'll make a small correction to the solo experience. There are plenty of party games on VR, and the one from japan studio is just great, my son loves even seeing recorded gameplay of it.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







