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Cobretti2 said:
So what I got from this is,

Billions of triangles, translates to possibly 1 game being installed on your console at any given time lol.

Apparently with the old HDD in the PS4 and XB1, they had to package stuff together, so they could load certain things at proper speeds.
This resulted in alot of 3D models and textures, basically being stored multiple times in differnt places/groupings, for loading reasons.
Which in turn made the PS4/XB1 games larger than they needed to be.

I wouldnt be surprised if a SSD and not doing so, alone would reduce avg size used by like 10-15%.

Also they packed in a dedicated chip for compression with these newer consoles, to keep sizes down.

End of the day, we might see PS5/XSX games not nessarily take up more space than the PS4/XB1 games did.