shikamaru317 said:
I said AAA I know, Insomniac seems to have had a great many teams before Sony bought them. But many, including myself, were worried that Sony buying Insomniac after the huge success of Spider-Man (13m+ as of August 2019 when they acquired Insomniac) meant they would just turn them into a great big Spider-Man milking machine. Spider-Man is great and all, but I would like to see other games by them in the future, particular other large AAA games. Hopefully Ratchet appearing in the video instead of Spider-Man is a good sign that they won't just be a Spider-Man studio moving forward. I honestly hope that Sunset Overdrive 2 is a possibility, Insomniac kept ownership of the IP even though MS published the first game, so Sony owns the IP now, I really hope they let Insomniac develop it, Insomniac was still interested in doing a sequel as of 2018 at least. |
Yes Sony leave all their devs with freedom to decide what they do, but them they buy Insomniac to butcher it and remove R&C which have been selling well and being the main platformer on the system for several gens. Makes a lot of sense.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."








Was referring to Naughty Dog, Sony Santa Monica, Guerrilla Games, Sucker Punch, Insomniac, and Bend. Don't really class any of their other studios as AAA. Well, I guess Polyphony (Gran Turismo) could be considered AAA as well though, thinking about it more after the fact.