Soundwave said:
There really is no development separation between Switch 1 and 2 though, that's kind of the beauty of sticking with Nvidia and using mobile components. There is no Switch 1 game you can make that won't be on Switch 2, those will just be then cross platform titles available for both. It'll be easy enough to make the game run at higher resolution on the better hardware, just as PC games do. If you're making like a Kirby platformer on Switch 1 in 2024 ... there's no reason to not have that game run on the Switch 2 at 1080p/4K as well. It would be a title for both systems. That dynamic has never really occurred widely on Nintendo systems ever before, but the Switch will be able to do it. So your development resources really aren't split. |
Sorry but you seem to be under the impression that the Switch 2 will be the Switch at a higher resolution. Switch 2 is not a PS4 Pro. It's a whole new system with much more power 6 or 7 years later. If you're developing a Switch 2 game its not gonna be as simple as lowering the resolution to put it on the Switch, otherwise it'd pretty be that simple to port any PS4/XboxOne game to the Switch now.
Of course there is a development separation between the Switch and its successor. That's like saying there is no development separation between the Wii and Wii U because they both use Wii remotes.