Actually no but this is interesting. It renders at 1920/1080 on the PS3 and 1280/720 W/2xAA on the Xbox360 *Currently*. They are still optimizing the game. This is according to a PS3 Sacred 2 developer who signed up on Beyond3d.
so *Currently* the Ps3 has an advantage somewhat over the Xbox360, but we won't know if A they have to scale that back to 720 for whatever reason or B they can increase the resolution on the Xbox360 to 1920/1080. FYI, thats the same number of tiles required as with 2xAA so it could be quite possible as they are currently optimizing the game.
I said they are still optimizing the game 2 times and this is the third time, so we don't know what the final render will be at.
Tease.







