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JWeinCom said:
DonFerrari said:

I'll tell you I hated FFXII the first time I played it (I think I stopped about 20h from start) and just came back on the remake, and I really liked the game including the battle system and the level up method.

I tried FFXII twice and each time had to throw in the towel... I think both times a little after the sand sea.  I just found it too much of a slog to get places.  Do the changes improve it that much?  I've been tempted to try a third time.

Yes, once you get the gambit system right you basically "autofight" all the traversal areas without even worrying about MP, and only need to work on the strategy and detailed setup for the bosses. Also the good part is that you can also avoid most battles if you want (not worth because then you will be low leveled).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."