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Captain_Yuri said:
Leynos said:

Huge improvement.

Tho I never harped on the original models much. People were throwing PS2 or worse than FFX models and yeah but PS2 could not run XB1 due to the massive open areas. They had to look that way to keep the areas so huge. Nice to see what they can do with the Switch.

Yea those types of arguments were always silly imo. XB1 looked really good for it's time even if the character models looked eh. Also the OST was so damn good.

One part of the experience newbies will miss when playing this game, is going to the edge of these huge open areas and suddenly thinking, "how the hell is this little toaster running this massive game?"

Right to the end of the game it always blew my mind. I couldn't stop thinking just how much elbow greese the devs must've put in, to optimise Xenoblade to the very limits of what the Wii could achieve.