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Shaunodon said:
JWeinCom said:

I think he meant rouguelike.  Typically roguelikes are procedural generated dungeon crawlers where you customize your character through acquiring powerups which you lose upon death, and when you die you have to start over from the beginning.  Dead Cells and Binding of Isaac are probably the most prominent examples I can think of.  I think Hollowknight too, but I haven't played that.

Noun

rogue-lite (plural rogue-lites)

  1. (video games) Any of a genre of video games that take certain elements from roguelikes (such as procedurally-generated game content) but typically have more complex visuals and require less strategy to play.

(Source: https://en.wiktionary.org/wiki/rogue-lite )

What is Dead Cells?

"Dead Cells is a rogue-lite, Castlevania-inspired action-platformer..."

(Source: https://dead-cells.com)

In your defense, Wikipedia does call Dead Cells a roguelike, but that's Wikipedia for you...

It's a genre I don't think I've ever played. I did play Hollow Knight. Might give this one a try. I'm pretty sure it's on Xbox Game Pass.