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deskpro2k3 said:
okay here is my no bullshit 1min review.

Currently playing FF7R in Hard mode. I don't know why but I think because of the increase difficulty the combat feels much more smooth, like it's forcing me to anticipate the next move because as soon as I make Cloud do an ability I've already switched to Barret while thinking about what to do next with Aerith. Equipping materia and coming up with the best combinations is a big plus that makes the quality of life in the game much easier, and it gives me that nostalgic feeling of the original.

There are things that FF7R have done extremely well, like there is parts that went beyond perfection, but not all of the Remake is perfect. Some parts have twist, and turns, and then it slows down a little and then it speeds up again. I won't lie, some parts was even emotional. Still I feel SE have really made a come back to making good Final Fantasy games again. This is miles ahead of their previous title in my opinion.

The combat is good, but that is not the only thing I care about, it's also the lore, music, the characters, and the storyline which is equally important. Yes, the ending took an unexpected turn, which have me eagerly awaiting for the next twist. The low parts of FF7 Remake is not enough for me to dislike any aspect of the game.

My score: Buy at full price.

Completely agree. Not just miles ahead of their one previous title... 

I feel like Hard mode is the way to play the game, it's so challenging and gratifying at the same time. Some of the bosses are insane this way, especially when you have had to manage your mana throughout the chapter. It even feels like they have added more phases or skills at times. Hell House is so much fun!