When Pixar says that real-time images are catching up to cinema, they probably mean that the two mediums will be visually comparable at a reasonable price in a number of decades.
When they talk about narrative though, they do not mean passive narratives like movies or MGS4 or JRPGs. They mean narratives like Shadow of the Colossus, where interactivity is the entire point, where all meaning is communicated to any player who is willing to think about the import of the actions he is participating in.
Shadow of the Colossus proves that there is a market for proper storytelling in videogames.
Final Fantasy as a series (XII included) proves that the market for passive storytelling is much, much, stupidly larger.







