curl-6 said:
Yeah that does seem logical, why use the Cryengine 3 version when you're up to Cryengine 5.6 after all. It's just that more than one dev has slapped the "remastered" tag on a Switch game that's basically just the PS3/360 version with a res boost. |
And would mean do about twice the work

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







