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curl-6 said:
SpokenTruth said:

It's a remaster on a new game engine.  Porting the PS3/X360 game would be harder.

Yeah that does seem logical, why use the Cryengine 3 version when you're up to Cryengine 5.6 after all.

It's just that more than one dev has slapped the "remastered" tag on a Switch game that's basically just the PS3/360 version with a res boost.

And would mean do about twice the work



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."