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vivster said:
If they continue to churn out dozens of different versions that people have to double, triple and quadruple dip for one reason or another, sure.

The question is if they'll ever get an active player base that comes even close to 100m.

We can look at either that or let's say 1.5B retail games sold.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

Azzanation: "PS5 wouldn't sold out at launch without scalpers."