RolStoppable said:
Because the qualifiers you use have the opposite effect of what you aim for. Being a JRPG doesn't mean anything here, because we are talking about Final Fantasy, not a Tales or an Atelier game. Likewise, exclusivity can hardly be viewed as something detrimental when the console that has been left out (Xbox One) doesn't have much of a JRPG audience, so that's not a real loss. Also, when I say unimpressive, I don't mean bad or weak. It's along the lines of "FF VII shipped 3.5m first week. That's it? Okay." |
I believe that in the UK FFXV had a 80:20 share. While things aren’t exact, if FFXV had a million copies on Xbox one for the first day, that is a lot. So yes, being an exclusive did hurt. Couple that with the trouble of shipping physical copies and sell through being really high, I wouldn’t just think “that’s ok”. We will have to see when they announce the next mile stones for the people who don’t think this is great to change their mind though