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Pemalite said:
Barozi said:
In reality the game is held back because big budget PC exclusives don't generate enough money.

Say what?

StarCitizen. - $277 Million.
https://robertsspaceindustries.com/funding-goals

World of WarCraft. - Over $9 Billion.
https://en.wikipedia.org/wiki/World_of_Warcraft

League of Legends $1 - $2 Billion per year. (Over $5 Billion.)
https://www.statista.com/statistics/806975/lol-revenue/

DOTA 2 - $1 Billion.
https://www.statista.com/statistics/807617/dota-2-revenue/

I could keep going. Games like Crysis, Elder Scrolls, Doom, Quake, Unreal Tournament, Fable, Halo, Grand Theft Auto, PUBG and more all existed on the PC as exclusives at first as well at one point remember.

We need to remember that the PC Market is more than a $25-$35 Billion dollar market, it's not small or insignificant like you might insinuate.

Can you name a singular console that is bigger than the PC?

Im glad china is keeping PC Gaming alive with their free to play and/or esport. But As someone who boast PC master race and all, why brag about games that can be played in phones? Why not talk about where the big budget games are making all the money? Why not be honest and say Consoles are almost 50% biger market over all, and add to that the majority of PC gaming is free to play titles coming from asia? So yea, PC gaming is small compared to consoles. 



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