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Azzanation said:
HollyGamer said:

Yup Because Switch is Wii U on handled mode. :) try again LOL 

Huh? Switch is alot more powerful than the WiiU and Zelda wasnt held back by the WiiU's specs. Zelda turned out to be arguably the best game this gen designed on a console that wasn't even part of this gen.

Keep trying.

Uh, yes it was. Did you not see the Digital Foundry video where they stated that BOTW could have clearly been better had it had a more Switch-centric focus? Or how about all the framerate issues on the Switch version that are also in the Wii U version, despite the Switch being much more powerful? It's funny because I don't think BOTW would have released that late if not for them needing to release it alongside the Switch, but at least day one, it's not like the optimization for Switch was all that great. The biggest difference was just that BOTW ran at 900p on Switch vs Wii U's 720p, but in motion the quality difference is minimal. Even the framerate was nearly a draw, as the way the game was optimized around the different systems resulted in both being worse at certain areas.