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LudicrousSpeed said:
I mean I know you’ve been trying real hard to push this narrative for awhile now, twisting things to fit it, but watching the video, their issues can be and were resolved by lowering NPC count, splitting areas into multiple levels, and plus now that they will have bigger budgets and have been hiring more people, they can optimize better.

By "optimise", you mean increasing what was previously noted as being less, right?. 

Because by next gen, I'd really, really love to not see many cutbacks and more AI, smarter AI even, rather than current gen's version of "optimisation" (which means cutting aspects of a game back, just to run the game semi smoothly). 



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"