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I just finished Air Buster and I gotta say; what an annoying fight. Don't feel strongly positive about it. It drags on forever and feels like it is impossible to stagger him, but I feel this way about a few bosses where it says "do this to stagger enemy" and it has very little effect. The first time you stagger him it triggers the next phase with this phases being the only phase I staggered him. Then its the flying out in the distance thing and I just felt it was impossible here

I'm starting to think that because how scripted these boss fights can be , in order to ensure that no phase is missed, that the stagger gauge fill is reduced significantly. Maybe I'm doing something wrong, but I am on the verge on giving the boss fights with mechs(where this issue mainly occurs) a thumbs down.