Hynad said:
How more predictable can you get? Look it up yourself. It’s well established and well known that Nintendo asked for a bigger royalty cut than anyone else at the time. Even someone like you must already know that. And wouldn’t you know, Sony also published early Squaresoft games in the west. Keep the wha wha wha coming. |
When the "source" cited by Rol have it that the reason Square gone to Sony was that they were offering a much smaller royalty fee than Nintendo (not sure of the leap of logic to say that is moneyhat since that doesn't mean Sony gave money to Square, they just reduced their cut on future sales which aren't the same thing) it already show that Nintendo charged more, and considering basically all devs gone to playstation (when previously Nintendo demanded exclusivity or not allowed to release) with many being exclusive (probably without even a signed contract, just as several japanese devs don't release on Xbox and Sony doesn't need to pay a dime for it) show that for they it was financially much better (so yes the royalties play a big part on that) to be on Playstation than to stay with Nintendo and that kept being true for all console gens after.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







