mZuzek said:
Don't come at me with this "petty" thing. This entire dicussion has been thoroughly petty. BraLoD was petty in his comments about the game not being released in a format everyone always knew it'd never be. Everyone else has been petty in criticizing his view on something that would be exclusively a consumer-friendly approach, just because it doesn't make sense from a corporate point of view. The whole thing is stupid. Of course Atlus will choose to release the game as a standalone $60, because they know people will buy it and they get a lot more money that way. Cool. But are you Atlus? Am I Atlus? Last time I checked, each of us is just a person, in this situation a consumer, and for the consumer it would strictly be better to pay less for what is, at its core, the same game that has already been release three years ago. Is it worth it anyway? I'd say so, yeah. Never mind the amount of content or play time, Persona 5 is a phenomenal game. That matters more than the amount of hours, anyway. I haven't exactly bought the original game, but if I had, I wouldn't mind double dipping on Royal because this game is the shit and worth way more than $60 (which isn't to say a price higher than that would be acceptable). The right price, however, would be at a discount for those who have purchased the original. That only makes sense, it being an expanded version and not a brand new game. It's silly of BraLoD to ask for that to happen at this point in time, but it's not wrong. You're all wrong in defending Atlus for a decision that is unfriendly to the consumer, though. In fact, Atlus is a pretty shitty publisher, not unlike most publishers to begin with, but still pretty crappy. Just wanted to put that out there because this whole discussion has been super annoying. Of course it doesn't matter if the game is 100 or 140 hours long when it comes to how worth it it is. But I've never seen anyone take 140 hours to finish it, so it kinda bothered me that you used that number. That's probably the Royal playtime, but I'm not gonna look it up because I don't want to know. Sure, you say 100 hours is just for people playing the main story, but, like... Persona games have limited time you can use. The play time for everyone is always going to be very similar, because the idea is that you're going to be playing through the main story in a certain way. The only way your play time will be extended further than usual is either if you spend a long time grinding in Mementos, or grinding out new Personas in the Velvet Room. Neither of which is anywhere close to being interesting optional content. |
I have a platinum for P5, and it was a 100h first playthrough doing everything possible and 50h on the second playthrough (including the grinding to have all persona and lvl 99, etc). As long as you keep fusing and picking all possible persona on the regular visit of the dungeon I would say 85% of the personas would already be naturally caught on the first play.
So 150h would be for platinum not average first play. And I agree with you that there is a very big difference between saying it takes 140h average for one play when it actually is 100 (115 if you include people that just roam pointlesly and take 200+)

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







