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curl-6 said:
Mar1217 said:

BTW, since Retro Studio hosts a bunch of ex-Crytek employees something tells me they could maybe use their exprience to utilize an engine that would best exploit Switch graphical capabilities for Metroid Prime 4 similar to what we be looking at with Crysis Remastered. 

Just speculating though.

Hope so, but Prime 4 feels forever out of reach at this point, it's almost 3 whole years since it was announced and we've yet to see anything of it...

HollyGamer said:

I've just read Crytek websites, they said they will added new graphic, and visual effect

https://press.crytek.com/crytek-announces-crysis-remastered

" Crysis Remastered will focus on the original game’s single-player campaigns and is slated to contain high-quality textures and improved art assets, an HD texture pack, temporal anti-aliasing, SSDO, SVOGI, state-of-the-art depth fields, new light settings, motion blur, and parallax occlusion mapping, particle effects will also be added where applicable. Further additions such as volumetric fog and shafts of light, software-based ray tracing, and screen space reflections provide the game with a major visual upgrade." 

Interested to see how much of the new graphics make it onto Switch. Hopefully it's a case like Metro Redux and Alien Isolation where its based on the PS4 and cleverly trimmed back.

Should be the case.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."