DonFerrari said:
So if you don't think FFVIIR is a reboot you are accepting it is a remake, because it also isn't a sequel, and it really isn't an imprint since it isn't just starting the same, but most of the story, perhaps 95% is the same. One or two points that people think was key or major being changed don't turn it into not a remake. Remaster is the term we use when most was kept intact but a paintjob and some gameplay touch up were given. At most this title is a little more changing than people are used for remakes, but still is one so claiming SE lied to customers is wrong. Even more when we have reviewers that releases before the game so people know what is in the game. |
No, I'm not accepting that, because I didn't say it's not a reboot.
I can't say if it's a reboot or not, because we only have 20% or so of the story. We don't even have 95% of the story. This game in and of itself obviously can't be a remake because it's missing way more than half of the game's content.
The changes already disqualify the eventual completed package from being a remake. One of the key elements of any story is the conflict, and the nature of the conflict in this game is completely different from in the original as shown by Cloud's interactions with Sephiroth. Changing the conflict isn't changing the details of the story, it's changing the entire structure.
As for whether or not it's a reboot, it kind of feels like it, but we'll see based on the final product. But, even if I don't think it is, that doesn't mean I think it's a remake. Those categories are not mutually exclusive.
And even if you think the word remake itself isn't misleading, refer to the quotes talking about how faithful the game will be. Square absolutely misled people on this one.







