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NightlyPoe said:
Xxain said:

Elaborate.

The analog stick is the default control option for 3D games.  It's in the inferior secondary position.

The original Playstation controller was basically an SNES with a grip and extra couple of buttons in the back.  Perfectly functional in the 2D 4th generation, but then the N64 controller came along and made non-analog controllers obsolete as gaming headed into 3D space.  Instead of rethinking their controller design from scratch, Sony's response was to basically to slap a couple of analog sticks at the bottom of their controller.  This left the 2D control scheme the dominant default and the 3D scheme secondary.  Good for retro games that wouldn't see a resurgence for about 15 years, but a poor design choice for the majority of games.

I've expressed this opinion a few times around here.  The Sony controllers' backwards design have always bugged me.  So many people have grown up with the controller always like that, though, that it's just a design flaw that most people don't think about and even defend.

Yes, preposterous, I almost wasn't able to play for 4 generations because of the analog stick positions.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."