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Gaming - Bayonetta 1 or 2? - View Post

CGI-Quality said:

They patched the framerate issues (for the most part) and attempted to fix the load times (this is where the 360 really shined). Development started in Jan 2007 and the 360 was the base platform, so it was no surprise that, despite the patches, they were never really able to iron out every serious problem. And this was with Sony themselves creating and releasing the patch, not SEGA or Platinum.

Damn, so Sony were practically on their own with that one. But then again, they knew CELL better than P* did.



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.