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Immersiveunreality said:
HoangNhatAnh said:

Except there is no jrpg remake which changed completely the main story like this, the final villain could become an antihero, an ally in the next part and fighting together against a new villain. A remake could change the graphic, art style, battle system, music, add a lot more contents or whatever except the main plot. All JRPG remakes existed so far have changed a lot of things but not the story. FFVIIR did it, mean it's not a remake anymore, changing the major plot = rebooting the story.

Try to get this: I does not matter how other remakes were done,that does not change that this is a remake.

Bolded: Wrong,it still uses that same story with the same cast and some things left out or some adding does not make this a reboot.

I mean, if you don't want to use the correct word that has been used for decades to define a new take on a certain IP that resets the original story (reboot)... you are free to do so. But don't try to argue with other people about it. Because you are wrong. If every freaking remake in the history of remakes has been done in a certain way... then if there comes a product that does not adjust to those traits, but to those of another type of recreation (a reboot... maybe a reimagining if we want to stretch things), then that thing by definition is NOT A REMAKE. It's a reboot.