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deskpro2k3 said:
HoangNhatAnh said:

Looks at Lufia Curse of The Sinistral on DS, the graphic and the art style: changed completely, gameplay: action rpg (the original on snes is turn base), the main plot: same. That is how a remake should be.

FFVIIR is a reboot, an alternative story of the original FFVII.

This can be subjective, and there are many games that fall into grey areas.

In nature FFVII:Remake is meant to be the very same as the original but what they would have done given that they have the same technology today.

I think remake in the title is correct because Remake is like Reimagining = A remake that keeps certain key parts of a product, but changes anything else it sees fit. (Tim Burton's Willy Wonka, some song covers and remixes, DMC)

A reboot is changing the entire series, and the only thing remaining the same is the name.

Not so sure about that, the story is like "what if scenario", that is an alternative route from a game which have multi routes, FFVIIR compared to the original is like that. People on many gaming sites like Neogaf and Resetera are piss off with this "Kingdom Hearts" thing, someone even joked about the seven guardian of light including Cloud and ... the protagonist of Crisis Core will fight against the 13 darkness Sephiroth in the end. Or even better, Sephiroth will turn out to be an antihero and join forces with Cloud to take out an even bigger villain, we are Naruto now! 

Last edited by HoangNhatAnh - on 10 April 2020